Tuesday, January 7, 2025

Leaked Docs Reveal WEF ‘Digital ID Agenda’ to Lock World in Digital Prison


Leaked Docs Reveal WEF ‘Digital ID Agenda’ to Lock World in Digital Prison


The World Economic Forum (WEF) released a white paper emphasizing the necessity for global governance in response to the evolution of the internet into a “blended reality” or metaverse. The paper also highlighted their dystopian plans for digital identity verification and the role of biometric sensors locking down humanity into a digital prison.

Note: The “metaverse” referenced in the document is a general term for an interconnected virtual and physical digital reality, not specifically Meta, the platform developed by Facebook and Mark Zuckerberg.

Titled Shared Commitments in a Blended Reality: Advancing Governance in the Future Internet, the white paper explores theoretical frameworks for managing advanced information technology systems designed to enhance human digital experiences.

The report stresses the urgent need for global control to address the challenges posed by the advancing internet.


That’s right, their control.

“Current internet governance is decentralized and fragmented, highlighting the urgent need for collaborative global governance frameworks,” the paper states on page 8.

The document envisions a future internet where emerging technologies such as extended reality (XR), artificial intelligence (AI), 6G, the Internet of Things (IoT), blockchain, robotics, and digital twins converge to create a seamless digital-physical reality.

It further explains that this transformation demands a governance model capable of addressing the complex interplay between digital technologies and the norms of the physical world.

“The convergence and adoption of key emerging technologies – like extended reality (XR) paired with artificial intelligence (AI), 6G, internet of things (IoT), blockchain, robotics, digital twins, etc. – is propelling the internet into a new ‘blended reality’ often referred to as ‘the metaverse’ or the ‘future of the internet’,” the white paper said on page 4.


“Some technologists believe that the metaverse is the experience layer – or interface layer – of the future internet, which will be underpinned by scaling technologies like XR hardware, AI and distributed ledger technology (DLT) (including blockchain and other applications). This blended reality requires a cohesive governance approach that considers the expanding interplay between digital networks, hardware, software, data and the norms and expectations of physical reality. This report outlines a vision for how governance must evolve to meet the unique challenges posed by this new blended reality paradigm.”

The white paper warns of potent impacts on internet users as such technologies develop.

“Digital spaces have long been a forum for pronounced cyberbullying, harassment, abuse, exploitation, privacy violation, etc. Physical-digital blended spaces will see exacerbated forms of these issues,” the white paper said on page 14.

“In blended reality, people cannot ‘unsee’ or ‘un-experience’ interactions. While people cannot unsee or un-experience reality today, the types of spatial experiences an individual could be exposed to bring dynamic, evolving, palpable and visceral experiences. This underscores the urgency of refining and implementing a set of guiding commitments.”

It warns that experiences in this “new reality” could be more visceral and harder to forget, underscoring the urgency of governance reform.

The WEF’s key recommendation is the adoption of digital identity systems to link individuals’ online activities to their real-world identities. In other words, a complete grid on control of veryone on the planet.

“Identification management involves enabling appropriate measures for individuals interacting with IT systems. This includes aspects of personal and digital identity, entities, and associated ownership,” the paper outlines on page 17.

The white paper presents the metaverse as a so-called opportunity to redefine global governance norms, emphasizing the need for collaboration among industry, governments, academia, and civil society.






1 comment:

Anonymous said...

Professor Moriarty wasn’t very happy to find he couldn’t leave the holodeck. Neurochips with a perpetual simulated hell as punishment for anyone that dares to question the agenda does not seem to be too far fetched from these psychopaths. Yet, a considerable number of individuals will willingly sign up as they have grownup within a digital culture of video games, working from home, digital school, and virtual reality glasses. Life and death blurred to the point where one can’t tell if the pain of death was real or a simulation. Easy way for those in charge to decide whether a person exists or not.